Category Archives: Title Spotlight

09Nov/21

Silverline Christmas Special is now In-Demand!

What’s good, Silverline Fam?! You did it again! Another banger from the Silverline audience. You guys funded the Christmas Special on Kickstart and Indiegogo. In fact, you went above and beyond. We went over double our goal for the initial backing/pre-order window.

Did you miss your chance to preorder? Did you just recently realize you have a family member who loves comics and NEEDS this thicc collection on their coffee table? Are you a well-to-do dowager who has only recently decided to spend on small fortune comics because it’s fashionable?

Well, do I have good news for you! The Silverline Christmas Special is now available to be ordered In-Demand through Indiegogo. What does that mean? You can still get an order in before it’s too late!

There are some disclosures we need to give. When you order In-Demand, it may not arrive at the same time as those who initially pre-ordered and may not include the same exclusives that were available during the initial backing period. If you want to get your order on DAY 1 and with the option to get TONS of UNIQUE ARE and ADD-ONS, make sure you follow our NEW Kickstarter or Indiegogo account so that you can get your order in during that initial backing period.

Again, thank you, folks, so much for funding every single book we put out. We love you as much as we love comics (that’s ALOT!). We hope to see you for our next book.

Until that time, Make Mine Silverline!

29Jun/21

Title Spotlight: Steam Patriots #1

Grab your musket, powder your wig, and oil your robot-horse. Silverline is on the march in the Steampunk world of Steam Patriots. That’s right, your favorite indy press has just released a hot and very steamy take on the landmark war between The Thirteen Colonies and The British Empire. It’s history but way cooler than it actually was!

Steam Patriots #1 just finished its Kickstarter campaign and will be available for purchase through Indy Planet soon. Stay tuned so that you don’t miss out!

Steam Patriots follows a young lad by the name of Felix Ward in Colonial America right as the War of Independence kicks off. Like every other American boy, Felix has his share of family drama. Only this family drama pits him in the center of the conflict that’s about to dominate the continent.

Felix finds himself at odds with his father over their involvement in the war. Perhaps unfortunately for both Felix and his father, a family friend of theirs is Benjamin Franklin. Only instead of just parlaying with the French Republic as he does in our timeline, Ben Franklin is also developing some pretty high-end weapons for the colonies.



In a world where the British Empire can mobilize by air, and Paul Revere makes his ride on a mechanized horse, the power of this weapon is going to be something, unlike anything we’ve seen before. That means that the gaze of the British Empire now rests on Felix and his Father.

In the first issue, Felix finds himself elevated to an unsuspecting level of importance. He has the special ability to recall precise details perfectly. When technology and schematics play heavily into each nation’s win conditions, Felix’s gift because priceless

We meet a wide array of different characters from history as Felix begins his journey to deliver the information stored in his head. Character’s whose fates are not already written in textbooks as this is not the American Revolution we were taught in school.


Steam Patriots is the brainchild of Co-creators Scott Wakefield (Left) and Rory Boyle (Right). Two U.S. coast guard veterans with a wide variety of historical costume jackets. This is the first comic and it is one knock-out punch of a debut. Be on the look for the rest of Steam Patriots and the stories coming from these lads in the future.

Colors and Letters are courtesy of Dan Hosek (Center). Dan worked in Marvel’s editorial department in the mid-’90s. There he fell in love with the collaborative aspect of comic making. If you’re a long-time comic reader, you’ve probably read something that received notes from him. Dan will be picking up more responsibilities on Steam Patriots as the series goes on, and we look forward to what all he decides to share with the Silverline family!

Illustration was provided by David Mims. Some of his other credits include All Hallow’s Eve and Neotheric.

What’s a Macaroni, anyway?

16Feb/21

Title Spotlight: Switchblade

The core mantra of boxers is fists up, chin down, and knives out. Well, at least it is for Scott Nathans, boxer by day, and vigilante by night. Scott is the man known as Switchblade, a defender of the defenseless in New Orleans and the eponymous character of the Switchblade comic.

With the recent launch of Switchblade Remix, this is a great time to add it to your wish list.



Switchblade is a classic vigilante origin story but with a splash of sports drama that ties into the core plot. Just because Scott Nathans has picked up the hobby of giving villains a gruesome end doesn’t mean he’s given up his life as a boxer, or the rivalries that come with it.

We’re first introduced to Scott Nathans in an action-packed opening as he hunts down two child predators that the jury let off. That’s also when we first see Scott use his infamous switchblade. The weapon that earned him his name.

Of course, vigilante justice is a crime itself. Enter detectives Rob and Sid. The two were tasked with finding Switchblade and bringing him to heel. The citizens of New Orleans, however, are grateful for the speedy removal of the scum terrorizing their city. The detectives are without any leads and there never seem to be any witnesses. Their job gets more confounded once dismembered bodies start popping up. These aren’t clean kills with a blade, and they don’t have criminal records. The m.o. doesn’t match Switchblade and that last thing the police want is two killers out in the city.



Scott’s life as a boxer also gets more interesting when a mysterious and skilled boxer starts training at the same gym as him. The gym’s owner, Simon, is essentially Scott’s adoptive father so he’s unlikely to pass the limelight onto this new fighter. After a few sparring matches, this new fighter, Don, gives the impression that he may be the strongest fighter there. After he brutalizes a few of the other boxers and shares some smack talk with Scott, a rivalry begins to form. One that transcends just the ring.

It’s not long after Scott’s first kills that detectives Rob and Sid receive a report of a missing fourteen-year-old boy. At the same, the butchered bodies send ripples through the ranks at Simon’s gym causing a stir among the longtime members and Don, the new arrival. As these events unfold, Scott, Don, and the detectives all set on a collision course with each other, that is sure to end with someone dead.

What stands out in Switchblade is that drama unfolds both in the world of masked crusaders at the same as in the ring and the way it ties together. As Switchblade, Scott tries to uncover the recent killings and child abductions. As himself, Scott develops enters into a rivalry with Don to prove he can’t come in and pick on the other boxers. When the predator’s identity is revealed both stories intertwine in a way that leads to a unique fusion of sports-drama and comic hero action.



Another element that gets explored rather well throughout is the moral dilemma faced by the detectives. They know that a person cannot take the law into their own hands and kill criminals who get off easy, but also that the system allows for those criminals to get off even after their wrongdoing is universally acknowledged. Rob and Sid are forced to confront their own beliefs on if the system of Switchblade is doing more good for the city.

If you like vigilantes heroes, boxing, and seeing the two be put together in a way that makes both integral to the story this is the book for you. Switchblade is a classic brawling hero but exploring the heart and skill required to be a good fighter.

Switchblade was written by Roland Mann who needs no qualifiers. Known for Cat & Mouse, Demon’s Tails, Trumps, Krey, a laundry list of more titles, running Silverline, and inspiring students.

Leonard Kirk penciled Switchblade (1-2). Leonard is known for such titles as Planet of the Apes, Galaxina, Dinosaurs for Hire, and Star Trek: Deep Space Nine.

Chuck Bordell also provided art for Switchblade (1-3). Chuck’s work can also be seen in Sirens, Marauder, and Silverstorm.

David Rowe provided inks.

Brad Thomte lettered the series. He is also known for lettering Scarybook, Marauder, and Silverstorm.




02Feb/21

Silverline Title Spotlight: SilverStorm (vol 1)

There Is No Shelter From This Storm!

A SilverStorm (Volume 1) Retrospective by John Metych, III

A wealthy playboy philanthropist whose father engineered some of the most futuristic technologies of the day now dons a suit of armour to protect both innocents and those he cares about.  Who immediately comes to mind when you read that description?  Yup, me too.  Christopher Kastle, AKA Silver Dollar!

A beautiful woman who overcame extreme poverty and traumatic childhood experiences was blessed, at birth, with the gift of wind manipulation.  Thus far, she has attempted to keep her abilities hidden from the world but eventually must utilize her powers to escape captivity and, later, in public in order to preserve the lives and safety of others.  I know you’re picturing the same model-turned-adventurer / heroine as I am . . . the supermodel who professionally goes by one name . . .Natashia , AKA Tempest!!

And who doesn’t immediately picture the one – the only – cloaked villain, operating behind the scenes while he sends out his agents to do his dirty-work bidding, infatuated with the concept of developing, perfecting, and utilizing a legion of clones to attack the very foundation of assembled government, made up of constituents representing their individual interests and homelands?  You know it! Of course! It is none other than Doctor Fear!!!

Originally published in the Spring of 1990, Silver Dollar, Tempest, and their newly minted arch-nemesis, Dr. Fear, were the main characters in the Silverline packaged, Aircel Comics published, SilverStorm four issue miniseries . . . and what a miniseries it was!!  Further expanding from Cat & Mouse, their buddy, Demon, and the still enigmatic “Chicago Champion”, SilverStorm was the next title, entry, and step in establishing and expanding the interconnected “Silver” universe of characters and stories.

SilverStorm (volume 1) lead off with a strong, character driven autobiography presented by none other than Christopher Kastle himself.  Speaking to his closest confidant, his Uncle Miya, he chronicles his affluent upbringing, though light on responsibilities, his internalized worries regarding how his father viewed him as he grew from youth, to a college student, to an adult and lamented how his life has become empty, unfocused, since his father’s passing and his lingering inability to follow family tradition by swearing an oath to upload the traditions and values of his family, upon a Silver Dollar that has been passed down through family generations.

Kastle’s narration continues through mourning his father, assuming leadership of the Kastle Foundation – a research organization previously lead by his father, through introduction to a specialized suit of armour created by the foundation.  Kastle becomes enamoured with the suit and dedicates himself to the utilization and mastery of this incredible piece of technology!  He also describes the mental and emotional journey he has undertaken in trying to understand his father’s death, when things don’t seem to quite add up but, at the same time, all the powers-that-be insist that there was nothing out of sorts, out of the ordinary, nor nefarious in terms of his father’s passing.

A serendipitous mutual attendance at the Symposium of Earth and Natural Sciences (hosted by the Kastle Foundation) brings Christopher and Natashia into the same venue and Kastle, who had been attendance at one of Natashia’s (Nat for short) model shows several years prior, makes a point to introduce himself to her.  Nat’s external beauty is only surpassed by her intelligence – as illustrated by her deep interest in, and ongoing study of, geology.  (She was way before her time in terms of STEM!)

Invited to accompany her on a modeling gig on a nearby island, Kastle joins Natashia and becomes even more twitterpated with her in all respects.  As the two canoodle during their walk back to their respective accommodations for the evening, they are savagely attacked by a duo going by the names Hunter and Axe.  Kastle is beaten unconscious, which allows Natashia to unleash her mastery of the winds without him bearing witness.  As she attempts to blind Hunter with a face full of blown sand, Hunter responds, in kind, with warning shots bullets and takes her, as well as Kastle, prisoner.

Hunter and Axe deliver the newly romantically linked couple to their employer – Doctor Fear.  Kastle recalls meeting him, long ago while on a business trip with his father, and remembers that Dr. Wilderman (now, FEAR) was once an impressive biochemist on a global scale, nothing close to the scarred, mutated, blistered and disfigured man that stood before them now.  Kastle persuades Fear to reveal what had happened to him . . . a story which consisted of scientific discovery, partner treachery, attempted murder, arson, and a near-death experience culminating in being submerged in an experimental formula designed to grant super-human strength and power.  Though Fear survived, and became physically stronger than ever, he would never recover from the physical or mental scars nor his ever-increasing passion for revenge including against the very world itself!  Information vital to Fear’s forthcoming plans has been in the possession of a man associated with both Kastle and Natashia – from different social and professional spheres – yet intertwining the destinies of all involved!!!

Kastle confides the legacy of his familial Silver Dollar and Oath to Natashia and she not only matches his level of trust and faith during a daring escape from Fear, his henchmen, and their compound.  They encounter several armed guards as they evacuate, noting that each of these guards had identical appearances save different tattooed numbers on their foreheads.

This observation foreshadowed Dr. Fear’s endgame . . . he has expanded his biochemistry interests into cloning, creating and growing a clone army that he utilized to launch an assault on the United Nations building, in New York City, and upon completion of his clones seizing and securing the building, as well as the UN Representatives now held hostage within, Dr. Fear declares his takeover of the world itself!

Nat and Kastle descend upon the battle scene; flanked by reporters and live television coverage, the duo is swarmed and questions fly . . . including if the individual in the suit was the Chicago Champion (it isn’t) and what they call themselves.  Christopher invokes the name of his family tradition and bestowed upon himself the code name SILVER DOLLAR and dubs Nat TEMPEST in honour of her wind-controlling talents.

Collaborating with the government-sanctioned armed forces, Silver Dollar and Tempest battle countless identical, mute, and loyal combatants ‘til death.  Our heroic duo infiltrated the occupied United Nations building, decimating clone troopers along the way, battling (and evoking revenge) Fear’s henchmen Hunter and Axe, leading to a final face-to-face showdown between Silver Dollar and Dr. Fear and with a HUGE detonation and the apparent death of Dr. Fear.  But, in comics, is anyone ever really dead?  This very author may have something to say about that fact in the not-so-distant future, in fact . . . as well as the long-ago planned (and abandoned – nay, “long-hiatused”) Silverline Universe team book . . . also in the works by yours truly!

The cadre of talent that brought these characters, issues, and Silverline’s first mini-series to life was comprised of this most excellent lineup of creative talent:

Roland Mann – the Mann with the Plan! Cat and Mouse writer and Silverline Editorial Director, Roland provided scripting duties on the latter part of the SilverStorm series and served as series editor.  In time, he would become writer, editor and eventually Managing Editor at Malibu Comics.  Roland has been the driving force of Silverline as a publisher, including the current relaunch of the brand and the ringleader of the impressive collective of Silverline talent!

Thomas Fortenberry – SilverStorm’s plotter, writer, and scripter. His Amazon biography notes that he is also an American author, editor, reviewer, and publisher. A Pushcart Prize-nominated writer and history teacher, he has also judged many literary contests, including The Georgia Author of the Year Awards and The Robert Penn Warren Prize for Fiction. Thomas was the second writer, after Roland Mann, to work on a Silverline title when wrote this very four-issue SilverStorm miniseries!

Steven Butler – Steven, who had already provided stellar inks on the Cat & Mouse series and both pencilled and inked several of the series most dynamic covers, all while serving as Silverline Art Director, contributed his first sequential pencils for Silverline’s on this very title, “SilverStorm”!  Having already cut his teeth on sequential work on First Comics’ “Badger”, Mr. Butler’s artwork on SilverStorm can only be described as “detailed, beautiful, kinetic, and perfect!”  He also provided colours for the series covers and created all the additional promotional art to support the title! Steven’s future projects would include illustrating titles for Malibu, Marvel, and Archie, to name a few. He held notable runs on Marvel’s “Silver Sable” and “Web of Spider-Man” and will forever be favorably remembered for his illustrations of Ben Reilly, the Scarlet Spider!  Steven recently collaborated with his Silverline friends and colleagues for a special guest artist variant cover for the recently released TRUMPS. He has also recently fulfilled his first Kickstarter campaign for issue #1 of Fianna McCool and the House of Ulster under the Duo Comics imprint in conjunction with his incredibly talented daughter, Lily Butler.  Oh, and Steven is one of the top, all time favourite artists of this author . . . if you couldn’t already tell who I am honored to have come to know thanks to the wonders of the internet!

Roland Paris – the first of two inkers on this SilverStorm miniseries, Roland also providing his inking talents on it’s sister title, Cat & Mouse. Roland later went on to ink many titles at Marvel Comics.

Ken Branch – the second inker over Steven Butler’s pencils on SilverStorm, Ken also provided inks on multiple issues of Cat and Mouse. Ken later went on to ink titles at Marvel Comics, DC Comics, Image Comics, Malibu Comics, Valiant Comics, First Comics, and Comico Comics.

Nick McCalip – Nick served as SilverStorm series letter. Nick has also lettered several other Silverline titles including The Mantus Files, Cat & Mouse, The Scary Book, , and Krey.

01Dec/20

Title Spotlight: SadoMannequin

Title Spotlight: SadoMannequin

By Kurtis Fujita

Comic Books and Film. The two are complimentary artforms which focus on the craft of storytelling. There was a time when comic book adaptations of blockbuster films like “Star Wars: The Empire Strikes Back” and “2001” were a dominant force in the industry of sequential art. However these days, it would seem that film adaptations of comic book properties have superseded their inverse counterparts. All one has to do is look at the multitude of films from the Marvel Cinematic Universe to witness the skyrocketing popularity of this cinematic genre.

Yet another complimentary juxtaposition of film and comics is that of the short film and the one-shot comic book. Both tell a short self-contained story and are artforms that are more closely associated with independent artists than the corporate driven stories of feature length film and ongoing comic book series.

Enter “SadoMannequin” a lurid tale of horror, humor, and seduction. The story originally conceived as a short film by movie maker Jim Torres is adapted for the paneled page in a one-shot issue by the creative team of writer Roland Mann, penciller Kris Hsieh, inker Chuck Bordell, colorist Taco Silvera, and letterer Mike W. Belcher.

“SadoMannequin” begins on a late Alabama eve whose onyx sky is punctuated by the jagged luminescence of lightning bolts illuminating a raggedy looking warehouse. We are introduced to our hapless protagonist, the pudgy everyman named Peter. Peter is a new hire who receives instructions from his surly colleague just as the latter is leaving work for the evening. Peter is given what would seem is the most simple and easy of work tasks:

“Watch everything. Don’t touch anything.

Easier said than done.

As the evening progresses, Peter can’t help himself and begins exploring the warehouse and eventually comes across a statuesque female mannequin garbed in the sultry latex attire of a Dominatrix. As the light of the moon cascades across the vixen’s curvaceous physique, Peter is surprised to see her come to life before his very eyes. It seems like a dream come true for our protagonist, until he realizes that this is more of a nightmare than anything else.

The “SadoMannequin” throttles Peter relentlessly with the stinging tendril of a vicious whip to an inch of his life. He has no choice but to preserve his life if not his dignity, by using the cold steel of a nearby pistol and the precise ballistic impact of a silver bullet. The bullet finds its mark square between the eyes of the seductive helion who is sent back to her infernal resting place.

Peter is safe now to follow the instructions he received earlier in the evening.

“Watch everything. Don’t touch anything.”

Easier said than done.

With the knowledge that by the light of the moon he might be able to transform another female facsimile into the living temptress of his dreams, Peter grabs yet another mannequin and places her in the moonlight. As he hoped, the pale rays of lunar light invigorate the lifeless figure into a living siren. She approaches him, grasping his collar with intensity, pulling him close to her. Peter’s lips purse together and his eyes close in anticipation of the forthcoming passionate kiss.

Suddenly, a crashing bolt of lightning interrupts the romantic interlude.

The next evening we find a similar scene as the introduction of our story. This time, a new employee, John, is taking over the same night shift as Peter. John begins his nightly duties looking after the various curiosities inhabiting the warehouse. Just as it appears that things are taking a turn for the mundane, John comes across the grisly deceased corpse of Peter.

The ethereal silhouette of the lethal seductress of night, “The Sadomannequin” approaches silently behind John like a coiled cobra ready to strike.

John doesn’t notice her stalking figure behind him. He only sees the haunting gaze of the deceased Peter, glaring out at him in a tragic, vacant stare.

John’s heart races and he realizes that he has only one task now.

“Escape.”

Easier said than done.

“SadoMannequin” is a fast paced romp which balances action, humor, seduction, and horror much in the same fashion as the Evil Dead film series by cinematic powerhouse Sam Raimi.

Readers will definitely find a lot to enjoy in this cautionary tale, but be warned…you’ll never look at a mannequin the same way again.

The talent:

  • Roland Mann– writer; Cat and Mouse writer and Silverline Head Honcho. He has been the driving force of Silverline as a publisher, including the current, successful relaunch of the brand!
  • Kris Hsieh– penciller; his only comic work. He became a lawyer!
  • Chuck Bordell–inker; one of Chuck’s many Silverline works!
  • Taco Silveira–colorist; “met” Roland online to do this work.
  • Mike W. Belcher–letterer; some of Mike’s first Silverline work.
  • Dave Roberts–cover art; Dave did a long run on Malibu’s Mantra, where Roland was his editor.
  • Shawn Murphy–cover colors.

Order SadoMannequin here: https://indyplanet.com/sadomannequin

27Oct/20

Title Spotlight: Demon’s Tails

Demon’s Tails: More than a Mini (Series)

By John M. Metych, III

It’s not often that a “supporting character” in a new comic title is not only introduced prior to the namesake “main characters” of the new series, but is actively (and impressively) spotlighted – even including a complete origin story reveal! – within the first six pages . . . OF SOMEONE ELSE’S TITLE!  It doesn’t happen often . . . but it happened in Cat & Mouse (Volume 1, Issue 1) and it happened to Demon!  From those very first pages, readers knew that Demon was destined to be more than a traditional “supporting character.”  He was destined for more than a supporting character role.  He was destined for greatness.  He was destined for his OWN title.  He was destined for . . . Demon’s Tails!

Originally released by Silverline through Adventure Comics, and currently available directly from Silverline in a nifty graphic novel format (https://indyplanet.com/demons-tails), Demon’s Tails chronicles Keith Greyson’s adventure to put an end to the Church of Abaddon once and for all, adds additional context and details to his origin, and serves to beautifully wrap up his focused story arc, using the final two issues of Cat & Mouse as a launching pad for his own series and his own adventure!

However . . . history has a tendency to repeat itself, and it absolutely does so here!  Mirroring how Demon was given spotlight treatment in someone else’s new title (Cat & Mouse), here we find that Demon’s new title . . . isn’t all about him!  Champion, AKA Dan, AKA the Chicago Champion, AKA “the inspiration for several heroes in the Silverline Universe” makes sure that he’s along for this four issue ride and that his story gets some time to shine as well!  Ah, Demon . . . we didn’t want you to get lonely!

Not that Demon would have a chance to be lonely . . . introduced within the first few pages of the title are his estranged sister (Cheryl) as well as a trio of his old college buddies (Mike, Chris, and Stan – who are now on a road trip to reconnect with Keith/Demon), Champion makes an appearance in New Orleans (still thinking that he’s working with official law enforcement – see Cat & Mouse 17 and 18 for deets on that), and a small cadre of Church of Abaddon cultists tussle with Demon as he saves a damsel in distress, with the cultists later recanting their actions and pleading for forgiveness, all while referring to Demon as “Master.”

We get insight into what the Church of Abaddon really is . . . a front  . . . a fraud . . . a cult whose leader (Isaac) is focused on power . . . and money . . . and is willing to kill, in the most horrific ways, to protect his interests.

Meanwhile, Keith’s buddy, Mike, surprises him by showing up at his place, revealing his transformation from Man to De-Man (Demon, get it?!? HA!).  An expanded origin story is shared between the gentlemen, explaining the metamorphosis to his current appearance, the revelation that the road trip, prompted by the phone call Mike had received from Cheryl, was to deliver a devastating message – Keith’s father had passed away.  Keith/Demon, still fearful of a society that would fear him, shun him, or . . . worse . . . indicated that he wouldn’t be attending the funeral because of his current “condition.”  This infuriated not only Mike, but also his sister Cheryl, who decided to conduct a pilgrimage to New Orleans to speak with her brother herself . . .

Champion, still on the hunt for Cat & Mouse, believes he finally located Cat. Champion was given the description “There’s no mistaking them” so when he sees Demon (who is furry . . . and has tails . . . like, I dunno, a CAT), he assumes (and you know what they say about assume, right?!?) Demon is truly Cat. Before he can engage him, however, the cultists blow a dog-styled whistle, causing both Demon and Champion to pass out. The cultists whisk Demon away – to Isaac – who then extracts blood from Demon’s unconscious body and injects it into caged rabbit and puppy as an experiment.  But to what ends . . . ??  Well, the animals go crazy, become muscularly buffed up, burst from their cage, and escape from the building only to soon after “writhe in pain, and come to an unpredicted end” as they dissolve into a puddle of goo . . .

Isaac, already power hungry, and only seeing the effect on the animals to the point of their escape, is urged by one of his lackeys to inject himself to increase his own power . . . now not only psychological over his followers . . . not only financially through his bogus church . . . no, now Isaac has the opportunity become physically powerful in ways he never could have imagined before.  All he needed to do was “go get some more blood from the freak” for this to happen . . . but it wasn’t going to be that easy.  While the animals were metamorphasizing (yes, I coined a new word here), Demon awoke, escaped from his oppressive bonds, and finds his way home.  Unfortunately, this is the same home that his sister, Cheryl, had visited hours before . . . as had a new cadre of cultists . . . who took it upon themselves to kidnap her and bring them to Isaac, who is none to pleased about Demon’s escape prior to being able to extract blood for his own injections.

Champion and Demon finally face off, misidentifications come to light, some good, fun, old school “hero vs hero misunderstandings lead to fighting” occurs and the duo both succumb to the mighty . . . whistle of the cultists.  Again.

In an ornate ceremonial room, replete with sacrificial altar, the eclectic “team Demon” finally comes together.  Demon, bound and upside down, recognizes his sister, Cheryl, as the woman being prepped for the altar. Champion, also bound (but right-side-up) is a witness as well and knows he must save her.  Demon’s trio of college buddies – Mike, Chris, and Stan – impersonate cultists and infiltrate the ceremonial room at the precise time of Demon’s bloodletting at Isaac’s hands. Demon begins yapping in hopes of distracting Isaac’s attention away from Cheryl, Champion struggles with his bonds in an attempt to get free so he could save Cheryl, and the trio decides it would be best to cut Demon loose so he could . . . save Cheryl. 😊  Remember, at this point, that Mike is the only one of the three who knows who Demon really is . . .

Upon ingesting Demon’s blood, Isaac follows a path similar to his lab animals . . . he physically metamorphasizes (new word #2!), the change affects his brain (even more negatively, if you could believe it!) and an epic battle between Mega Isaac and the now allied duo of Demon and Champion ensues. Isaac is defeated, Cheryl is saved, Demon is revealed to be Keith to all assembled, Champion and Demon become buddies, and Isaac dissolves into a puddle of goo. Just like the animals.  Just like Ben Reilly too, come to think of it, although Isaac met his fate three years prior.  Always ahead of its time, Silverline has been!!!

The series wraps up quickly and ends with Demon visiting his father’s grave to pay his final respects.

The talent that brought these issues to life consisted of:

  • The ever inspiring Roland Mann– the Mann with the Plan! Cat and Mouse writer and Silverline Editorial Director, would, later in his career, become writer, editor and eventually Managing Editor at Malibu Comics.  He has been the driving force of Silverline as a publisher, including the current, successful relaunch of the brand!
  • Paul Pelletier, who bounded into Silverline and on to the comic book scene with Demon’s Tails! Having already produced work through Alpha Productions, Paul joined with Roland to tell Demon’s first expanded solo story and Paul would go on to have a most excellent career in comics, working for Malibu Comics, DC Comics, Marvel Comics, and CrossGen comics, among others. His pencil has brought life to world renowned characters including, but not limited to, Aquaman, Batman, Robin, Nightwing, Batgirl, Green Lantern, Superman, The Incredible Hulk, all four of the Fantastic Four, Nova, the Silver Surfer, and Wolverine. Whew!
  • The mighty Thomas Florimonte provided his first published inks on this mini-series (issues 2 – 4), and would also produce beautifully inspired inks for publishers including (but not limited to) Marvel, Malibu, Chaos!, Acclaim and Gallant, and his own imprint: Inferno Studios, home of Zomboy! Thomas also co-founded the industry changing Print-On-Demand service, Ka-Blam as well as its sister division, IndyPlanet!  Plus, Thomas is back at Silverline, currently inking multiple current Silverline projects, including the just successfully funded first issue of TRUMPS! (as in card games!) (https://www.kickstarter.com/projects/rolandmann/trumps-and-cat-and-mouse/)
  • Demon’s Tails’ Issue 1 inks were provided by Tom Romano, who is still contributing to the comic book field through his own studio, Tom Romano Art Studio.
  • Very unique and distinctive lettering was provided by Rik Mayo for all four issues.
11Aug/20

Title Spotlight: Marauder

Some say there’s honor among thieves and some say that when they put one of yours in the hospital, you put two of theirs in the morgue. Both phrases were probably said at some time by the Kirk Connell, the hero of Marauder.

Marauder marks a change in tone for Silverline veteran Sidney Williams. This title is a true high octane action-adventure book from the master of horror. Marauder comes complete with gunfights, knife-fights, judo-flips, a rocket launcher, and heavily armed spy boats. During this escapade, William takes the reader across the Atlantic from New York to Paris as one man’s quest for justice pits him against a shadowy band of mercenaries.

We start this quest in New York during your typical diamond heist. A stone precious beyond cost in a heavily guarded museum display case. Two men tasked by the Thieve’s Guild with the diamonds capture. Those two men are Kirk and his mentor Lumley. Of course, it can’t go all according to plan.

Their heist is quickly crashed by a band of heavily armed mercenaries gunning for the same diamond. Whereas the Thieve’s went in with stealth in mind, the mercs are more of the smash-and-grab type. A firefight breaks out and Lumley goes down. Kirk tries to fight back but the mercs brought a rocket launcher and send Kirk running for cover, leaving the diamond behind. The leader of the mercenaries hits Kirk with a marker round but leaves to recover his compatriot, assumed dead.

Kirk returns to the Thieve’s guild and seeks their blessing in hunting down the gunmen. He does not receive it but decides to pursue them anyway. He is forced to leave the guild and fend for himself in his new venture with Lumley disabled.

The leader of the assault team, a man named Elapse turns over the diamond to Judas Rathbone also known as the Vulture. Judas runs this mercenary outfit and has put together a new plan, they just needed the diamond to finance it. He tasks Elapse now with capturing Jasmine Stowe, one of the world’s leading financial experts. With her working for the Vulture, he can hold the world’s markets hostage.

Meanwhile, Kirk takes Lumley to a specialized medical facility in hopes of saving his life. The situation is dire, but Kirk is desperate. As it turns out, Kirk made the right call. Lumley pulls through but without the use of his legs.

Across the world in the French Riviera, Elapse and another merc known as Chasm find Jasmine Stowe on vacation with a friend and take them both. The countdown is set until Jasmine breaks under their torture and helps them manipulate the world’s markets. It’s up to Kirk to get there in time and dish out justice with the help of Lumley.

Marauder is a classic action-adventure story. With a globe-trotting hero, a conspiracy bent on world domination and a powerful 80’s-action-star-mullet, what’s not to love? This story will have something in it for any sort of action fan with elements pulling from shoot-em-up movies, to international intrigue, and high-tech gadgets.

What really makes Marauder it’s own is its ability to pull on classic tropes without falling into cliche or the pitfalls common in the genre. Perhaps the prevalent example of this is its avoidance of a romance sub-plot. Jasmine turns out to be just as much a hero as Kirk. Their stories happen in parallel but they don’t intersect until the very end. Each character operates in more than one dimension, caring about the bigger issue at hand but also trying to take care of their existing friendships but Williams takes care to not muddy the water with forced romance that could undermine the stakes each character faces.

You can also see that in how the story avoids another common pitfall of action stories. That issue being action-leading-to-action. This is what happens where the story just feels like one prolonged fight as the story is driven only by encounters with little room for character. Each issue has its fair share of fights and chases, but there is a lot of time spent on each character working to achieve their goals or even just existing outside of combat. This does a lot to add to the pacing of the story as well as make the characters all feel that much more real.

Marauder is a definite must-read for fans of action-adventure stories that want something that knows what works and what’s familiar but doesn’t let the formula dictate how the story is told.

Marauder was created and written by Sidney Williams. A Silverline vet who is known for his work on Mantus Files, Bloodline, Friar Rush, and many others. Williams is also an accomplished novelist with many titles under his belt.

The art was penciled by Jaxon Renick who is known by Silverline readers for his work on Silverstorm Volume 2 and the upcoming White Devil.

That same art was inked by Chuck Bordell who also inked Silverstorm Volume 2, Sirens, Switchblade, and the upcoming White Devil.

The lettering was done by Brad Thomte, Debbie Woods, and Larry Rains.

Marauder is currently being colored by Rebecca Winslow with plans to be re-released in the future in full color.

23Jun/20

Title Spotlight: The Scary Book

Doom! Doom Upon Ye! The world is ending and . . . is that a giant lobster demon?!

     The Scary Book is a story where our heroes must unravel a shadowed mystery involving the dark powers of the occult. Unlike titles with similar subject matter, this story isn’t highlighted by abstract terror and gore, but instead by hilarity. Each issue is packed full of jokes, and references delivered in a consistently impactful tone. This four-issue series is a must-read for fans of dark comedies.

The story starts with Marty Applegate, owner of Applegate books, receiving a delivery of strange books he didn’t order. Even after getting his order fixed by swapping with the intended recipient of the strange tomes, one escapes their scrutiny and finds itself on Marty’s shelves. While Marty isn’t looking, a man named Caduceus purchases the book from the clerk. Shortly after that, pandemonium breaks out. 

As it turns out, that book was actually a book of spells penned by the devil himself, Lou C. Fer. He puts out a new batch of books on occasion so that advanced conjurers can give his demons work on Earth. Turns out Hell is even tiresome for the Demons, which is probably why they got a union organizer. The problem is that this book began making the rounds. All the major demons have been summoned out of hell and there is no one left to torture all the damned souls. Lou needs his demons back and in order to do that, he’ll need Marty to track down who bought the book and stop it from circulating.

In issue 2, we meet Marty’s cadre of book hunters as they travel through a world being torn apart as mass conjurings and spells are unleashed by even the most inept of magical practitioners. The first is Crimson, a cursed soul sent by Lou C. Fer to make Marty aware of his quest and assist him in completing it. Crimson sold her soul for beauty and has been stuck in hell to suffer the punishment for vanity ever since. The chance to work back on Earth finally gives her the opportunity to fully use the boon she received in her pact. The two of them enlist the help of Phillip Chandler, a private eye whose career earned him several films made about him starring himself. Phil proves to be an interesting addition to the team as he is mentally stuck in his role. He speaks as if he is providing narration and dialogue in a voice-over session. The trio follows the first clue to a cult performing a conjuration. 

That encounter sets them on the right trail. They trace the book back through all the hands that have held it since it was initially purchased. On the way, they encounter a whole slew of fascinating characters, unsavory beasts, and what street prophets believe to be the end of the world. Eventually, they get their confrontation with the book’s holder and things only get stranger from there. 

What really sets The Scary Book apart from other mysteries is the tone and voice in which the story is delivered. Even when compared to other comedies nothing really comes across as wholly unique but expected as The Scary Book. It sits in the intersection of three genres, comedy, mystery, horror, and behaves the way you’d expect a story in any one of those genres to behave but because it does all three so flawlessly, it is entirely its own story. It is somehow both paying homage to great assets each of these genres can employ at the same time as being irreverent to all the tropes that can make those same genres cheesy and silly. 

Writer Sidney Williams’s voice really comes across through the three main characters he employs. Marty delivers a classic dry wit that serves to give the perspective of the average person caught up in world ending nonsense. Pair that with Crimson who has experience with both mundane and the demonic and is just tired with it all. The color commentary and banter provided by these two immediately sells the reader on the intended atmosphere and gets them invested in the characters as people. Then there is Phillip Chandler who is a world unto himself. Not only does he only talk through first-person narration as if he were the voice-over of a hard-boiled detective movie, but he brings the same style of Hollywood flair to solving the team’s problems. While this is “the real world” for Marty and Crimson, this is just another shot for Phillip, so of course he attempts to handle every situation as over-the-top and high-octane as possible. 

With characters as loveable and strange as these, it’s no wonder that this universe is being expanded in the near future. Writer Sidney Williams has written a spinoff called Something Big! This story will follow Phillip Chandler and a new host of characters as they tackle a brand new case brought to Phil’s desk. This will, of course, be brought to you by Silverline Comics.

The Scary Book was written by accomplished novelist Sidney Williams, whose recent releases include Dark Hours and Disciples of the Serpent. Sidney has also written comics such as The Mantus Files, Marauder, and Sirens.

The The Scary Book was pencilled by Steve Willhite. Steve has also done work for titles like FUBAR and Jesus Hates Zombies. Steve also inked issue 4 of The Scary Book.

Issues 1 through 3 of The Scary Book were inked by Dan Schaefer who Silverline adepts would recognize from The Mantus Files and Cat & Mouse. Dan has also inked for The Green Hornet, New 52, and Predator.

Nick McCalip lettered issue 1 and pages 1 through 9 of issue 2. Nick has also lettered for The Mantus Files, Cat & Mouse, and Krey.

Debbie Woods lettered pages 10 through 24 of issue 2

Brad Thomte letters issue 3. Brad also lettered Switchblade, Marauder, Silverstrom, Pantheon, and Mouseguard: Tales of The Guard

Mike Belcher lettered issue 4. Mike is perhaps most well known for creating his own title Man in The Mask for AMK Comics.

26May/20

Silverline Title Spotlight: Cat & Mouse Vol. #1, issues 13 – 18

Welcome to the fourth, and final, spotlight on the original classic Silverline title, Cat & Mouse.

Yes.  Fourth.  And yes. Final.

You may be thinking “What?? Final spotlight?? Each preceding spotlight reviewed a four-issue arc. This spotlight encompasses SIX issues?  An entire one-third of the original series??”

This realization may lead to thoughts such as “No . . . that’s not true . . . that’s impossible!!!”, or even “This is madness!”

Fear not, friendly reader, for this final spotlight on the original Cat & Mouse run is neither madness nor impossible.  Sit back, take a deep breath, relax, take yourself back to the early 1990’s, drink an ice-cold Crystal Pepsi and chow down on a McDLT sandwich as we delve into the conclusion of Silverline’s original Cat & Mouse saga …

Issue thirteen picks up in the wake of Cat’s (Jerry’s) brutal battle with Tooth and Nail; as Cat remains hospitalized in intensive care, Demon takes it upon himself to look after Mandy’s (Mouse’s) mental health.  A trip to his veterinary clinic puts Mandy in a better mood, enjoying the cute puppies and even assisting with some basic pet care. Playful banter and some light flirting concludes with Demon introducing Mandy to some of “his” music … to which she responds “What? Sixties music?” and rolls her eyes.  I knew I liked this Mandy girl . . . ?

The next morning finds Demon twitterpated over his upcoming date with Mandy as he makes a rare daytime appearance at his clinic, gives his receptionist a raise, receives a grateful friends only hug and kiss in return, and muses about his apparent new “ladies man” status.

Mandy and Demon’s “floating concert on a sail barge” date goes awry as a tugboat collides with the musical barge.  Demon and Mandy heroically jump into action; Demon rushes to save the members of the 60’s cover band, Steelhammer, from possible electrocution from a fallen lighting rig while Mandy thrusts herself onto the tugboat and fights the thugs who intentionally rammed the musical barge. Demon delivers all of the band members to safety, save the guitarist who was, as was Demon, hit with an impactful electrical shock when a live speaker hit the open water.

Demon recovers, he and Mandy swim to shore to avoid any questions from the authorities (Demon’s appearance would certainly be question #1!), and Mandy explicitly tells Demon that, next time, they see one of her bands.

Again, I knew I liked this Mandy girl . . . ?

As the light-hearted dating interlude ends, issue fourteen thrusts Mouse back into action. She reconnects with her thieving skills in an attempt to secure financing for Cat’s hospitalization and medical costs.  Her initial break-in goes awry, but she finds herself wielding her new-found pistol with ease and certainty.

Demon and Mandy continue their playful canoodling, which Demon tried to turn into a serious conversation before being interrupted by Mandy’s friend’s unexpected arrival.  Hiding hijinks ensues and Demon finds himself fuzzier after being on the wrong end of a clothes dryer cycle.Unexpected visitations continue as Martin Rossman re-enters the title, stopping by Jerry and Mandy’s apartment unannounced. Mandy has her first one-on-one conversation with Rossman, who emphatically states that he wants to help prove Cat and Mouse’s innocence but will need the two bullets that were in Cat’s possession to do so.  After visiting Jerry, and a quick phone consultation with Demon, Mandy, this time as Mouse, meets Rossman in the dead of night to deliver the evidence.  However, he is not alone . . . accompanying him are his personal lawyer and a United States Marshall. Rossman announces that he is turning state’s evidence against the Mafia . . .

And Champion returned in this issue, as well, with shadowy figures in search of him.  For what nefarious reason? Only time will tell . . .

Martin Rossman’s deal to turn state’s evidence is on center stage of issue fifteen as his family goes into witness relocation and the Mafia boss is taken into custody, though later released due to “lack of evidence” (AKA – Jury Tampering).  The Yakuza are pleased with the Mafia coming under the microscope of the United State’s State Department and Kunoichi ordains her next pair of students as ready to take the names Skull and Crossbones.  Demon’s positive impact on Mandy continues after their first “overnight stay” as she takes his suggestion to complete her GED (High School Equivalency Certificate – AKA “Good Enough Diploma”) and she enrolls in classes to earn this certification.  The nefariousness around Champion continues as an individual claiming to “work for the government” offers him a job in New Orleans. And nary a panel featuring Cat appears this issue!

Issue sixteen begins with a bang (well, technically, a BOOM) as it picks up precisely from the moment issue fifteen wrapped. An assassination attempt on Martin Rossman follows his departure from the courthouse where mob boss Vito Ruggieri had just been released.  As Cat’s return to his own title begins, Ruggieri’s name is dropped multiple times.  Officers (on the take) continue to “look after” Cat, while wondering who he is and why Rossman ordered him protected, and state Ruggieri’s interest in the hospitalized (and still unidentified) Cat.  One of the officers provides a vial – from Ruggieri – to the attending physician who, in turn, injects its contents into Jerry’s motionless body.  “Coincidentally,” Jerry’s condition takes a turn for the worse this issue as his kidneys begin to shut down and a hospital official indicates that his only chance for survival is a complete kidney transplant.

Mouse’s quest for protection – in the form of Kevlar or an equivalent – continues as she “visits” an off-the-beaten-path police warehouse that Martin Rossman identified as one that would contain such body armor.  Mouse also imparts on a quest to secure a replacement kidney for Jerry from Japan’s black market.  She approaches her former teacher, Kunoichi, requesting her assistance in setting up such a purchase.  Meanwhile, Kunoichi is battling her own issues as an unsuccessful attempt to recruit her to assassinate the Yakuza’s leader (known as the Oyabun) leaves her on unsteady grounds with other powerful individuals in the organization . . . individuals that have located the off-the-grid Tooth, who had been in hiding since the conclusion of issue twelve, and recruits her to assassinate the Oyabun instead!  Her payment? Delivery of Cat for her to extract revenge as she sees fit . . .

Rossman, still alive after taking a bullet to the chest, is moved out of New Orleans under the cover of darkness en route to his waiting family, now in witness relocation, in South Dakota.  Family connections are strong in this issue as Champion finds himself now in New Orleans, having accepted the job from the guy “from the government,” encounters his ex-wife, unexpectedly, during his first walk through the city!

Kunoichi, loyal to the Oyabun, seeks his assistance in procuring the black-market kidney for Cat.  As the Oyabun inquires what he would gain in return, a disheveled and unhinged Tooth bursts in and announces she is there to kill him. Kunoichi pledges to protect his life in exchange for the kidney and pushes for an immediate agreement.  And cue the cliffhanger music as issue sixteen ends and issue seventeen begins, picking up at the same precise moment . . .

A protracted, bloody, brutal, limb-severing battle between teacher and student ensues and concludes with Kunoichi’s absolute victory over her former student.  Champion, in uniform and in the heart of New Orleans, receives his own “field agent badge” as he meets a “contractor,” also noted as one of the founders of a “new government branch.”  The badge? Fake.  The contractor?  Ruggieri.  The other “governmental agents?”  Mafia.  The stories they tell, including one where Cat and Mouse supposedly had killed Martin Rossman?  Lies.

And what of Mouse? She’s having vivid nightmares of impregnation with Demon’s child . . . well, children . . . well, litter of children. Being delivered by reverse-anthropomorphic  versions of Vet Demon and Nurse Nancy.  Visions of Cat chastising her lack of responsibility and self-control haunt her. The nightmare is interrupted by Kunoichi, arriving unannounced, who quickly catches Mandy up on her battle with Tooth, her deal with the Oyabun, and the danger that Cat is in now that his identity and location is known by both the Mafia and factions of the Yakuza.

Kunoichi’s newly ordained graduates – Skull and Crossbones – are shown to be loyal to the Oyabun’s chief rival, Inagowa, the one who called for his death.  The duo commandeers a Dirigible and make their way to the hospital, intent on kidnapping Cat, no matter how many Mafia members they need to kill on the way to fulfilling their mission.  Kunoichi and Mandy race to the hospital only to see Cat being loaded into the airship but are too slow as Skull and Crossbones sail away with him in tow. Turning to the Oyabun for assistance, Kunoichi and Mandy come face-to-face with his rival, Inagowa, who has anointed himself as the new Oyabun upon the dishonorable departure of his predecessor.  Inagowa, as the new Oyabun, offers the women the same deal he offered Nail – delivery of Cat upon the death of his predecessor.  Kunoichi refuses a second time while Mandy emphatically announces that she will do it.  Kunoichi and Mouse locate him, hiding on a ship, sailing away to hide. Kunoichi offers him one last opportunity to regain his honor and offers him a blade to do so with.  He refuses, lunges towards the port door to escape, and is confronted by Mouse, gun drawn and ready to fire!

The Oyabun is dead. Long live the Oyabun.  Issue eighteen, the final issue of the original Cat and Mouse saga, begins with Mouse and Kunoichi delivering the dead body of the original Oyabun to his usurping successor, Inagowa.  The large gunshot wound makes it crystal clear that it was Mouse who delivered the killing strike, as promised.  The new Oyabun identifies the local zoo as the location in which they can find Cat.  Mandy locates him, in a tiger cage, being “protected” by Skull and Crossbones.  Petty banter ensues but the assassins assure no interference will occur.  Mandy enters the cage and repentantly shoots an attacking tiger to protect Cat.  The two women accompany Cat to Japan, where a donor organ is provided, surgery is completed, and prognosis for recovery is positive.  After kidney implantation, a horrifying lucid dream jolts Jerry (finally) awake from his coma.

One final mission is performed; Mouse, having an uneasy feeling about the organ donor process, asks Kunoichi to accompany her and investigate the organ donor facility.  She had a bad feeling about it  . . . and she was right.  The “donors” were unwitting individuals, mostly homeless people and missing kids, who the Yakuza provide to the “facility” who, in turn, supply human organs as needed.  The “donors” are awakened by Kunoichi and Mouse’s arrival and lead an “undead” uprising against the guards, doctors, and workers at the “facility,” an uprising that the ladies refuse to interfere in, thus allowing the “donors” to extract their revenge.

The final page of issue eighteen reunites our title characters, finally!  As Jerry continues to recover from his injuries in Japan, Mandy catches him up on everything that had happened during the intervening passage of time.  Sporting a very Nick Fury eye-patch, and still requiring a wheelchair as he is at the very beginning of a multi-month recovery, Jerry thanks Mandy for everything she has done for him.  Overlooking the mountainside, she shares that she likes the thought of them staying there and leaving the mess of New Orleans behind . . . maybe permanently.

The End!

Well, not quite . . . ?

Although the “The End!” caption closed out issue eighteen, and with it, the original Cat and Mouse series, the final two issues also served to lay groundwork for the continuation and growth of the Silverline universe of characters!

Champion, still in New Orleans, attempts to woo his ex-wife back into a relationship.  It’s revealed that they have a daughter together.  As Champion (who we now know is named Dan) and his ex-wife (Ann) are out on the town, they encounter a shadowy creature assaulting a man in an alleyway.  Dan confronts the shadowy figure, who he (incorrectly) surmises must be Cat due to his appearance (brown fur, tails, glowing eyes . . . yeah, it’s Demon!) and, through his courageous intervention and bravery, impresses his ex-wife.  The story of Champion, working with “the new branch of government” will continue in one branch of the Silverline universe . . . more on that to come!

Demon, after departing from the alleyway (and after letting Dan know he’s “number one”), realizes how flustered he has become since the Church of Abaddon has entered his life.  The man he was assaulting in the alleyway?  A cult member who he was trying to extract information from, even if he had to “beat it” out of him . . . until he was interrupted by Champion, that is.  The Church of Abaddon saga continues in yet another branch of the Silverline universe . . . Demon’s first solo mini-series, Demon’s Tails! (available for purchase HEREhttps://indyplanet.com/demons-tailsshameless plug!  ? )

As we close the book(s) on the original Cat and Mouse series, we look forward to the continuing adventures of many of the supporting characters introduced throughout these eighteen issues, characters featured or starring in sister Silverline publications, and some special guest stars as well.  It’s almost 2021. Do you know who your heroes are? ?

The talent that brought these issues to life consisted of the ever-impressive:

Roland Mann – the Mann with the Plan! Cat and Mouse writer and Silverline Editorial Director, would, later in his career, become writer, editor and eventually Managing Editor at Malibu Comics.  He has been the driving force of Silverline as a publisher, including the current relaunch of the brand!

Mitch Byrd, series artist, would, later in his career, grace multiple Malibu comics with his artwork as well as provide artwork for myriad publishers on a plethora of titles.  Mitch held a notable run on the Green Lantern character “Guy Gardner: Warrior” title.

An assembly of guest pencilers pitched in to deliver issue 13, including Tim Eldred, Chris Cross, Tha Grimlen Jack, and Brian Dale!

The myriad talented Inkers over this six-issue run include:

The mighty Thomas Florimonte who also provided inks not only for Silverline’s Demon’s Tails mini-series, but also for titles from publishers including (but not limited to) Marvel, Malibu, Chaos!, Acclaim and Gallant, plus publications under his own imprint: Inferno Studios, home of Zomboy! Thomas also co-founded the industry changing Print-On-Demand service, Ka-Blam as well as its sister division, IndyPlanet!  Plus, Thomas is back at Silverline, currently inking multiple current Silverline projects!

Ken Branch, who also provided inks on multiple issues of Cat and Mouse’s sister publication SilverStorm, and also inked at Marvel, DC, Image Comics, Malibu Comics, Valiant Comics, First Comics, and Comico.

John Dell, who also inked at DC, Marvel, and Cross Gen and worked on titles including Robin, Lobo, Supergirl, and the JLA.

Dan Schaefer, who also contributed to art projects at Dark Horse Comics, Marvel Comics, Malibu Comics, and DC Comics.

Tom Romano, who is still contributing to the comic book field through his own studio, Tom Romano Art Studio.